Author Topic: ARMA II: DayZ  (Read 6799 times) Share

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Offline FakeMessiah

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ARMA II: DayZ
« on: June 02, 2012, 07:29:22 pm »
Well considering it just made the news (http://www.bbc.com/news/technology-18280173?ref=nf) thought it would be good to bring up. Anyone played it or looking at adding this mod? Seen gameplay myself and now really want to give it a try.

Offline Reppyboyo

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Re: ARMA II: DayZ
« Reply #1 on: June 02, 2012, 08:17:18 pm »
Put far too many hours into it, taking a break at the moment.

It is very good but unfortunately the zeds are the least of your worries for the current time.
Utterly brutal gameplay.

You start on the southern coast of Chernerus (http://savagecore.eu/dayz/), generally near one of the major towns like Chernogorsk (capital) or Electrozavodsk.
If you are slightly more lucky near, Kamrovo or Kamenka.

You have a Makarov pistol and a few mags, a couple tins of beans, water flask, roadflares, morphine and bandages.
First thing to do is find out where you are and where you are going.

Newbies tend to stick to the coast which is a massive mistake, bandits are rife especially in Cherno and Electro. They may have lots of places to loot but you are almost certain to get shot.

The north is fairly safe except the airfields and Stary Sobor. These have military camps with very rare loot such as AK's and M4's. Bandits again are rife in these places.

Different buildings have different loot.
Civvie buildings tend to have food, drink and some useful tools. (compass, map etc)
Industrial buildings tend to have vehicle parts.
Barns and such tend to have weapons in them, usually a hunting rifle or a winchester.
Deer stands can have mil-hardware in them.
Hangers, barracks and other military stuctures tend to have rare drops of high end weapons, NVG's and some such.

You can also kill cows/goats/sheep/rabbits and cook them for food.

Surviving in general in the north is so easy.
Few bandits to worry about and as it stands to sneak passed zombies just go prone, they will not spot you.
As it stands, other players are your biggest worry, unless you know them IRL just avoid them or kill them.

Vehicles are around but generally need repairing and fuelling. (Have been in a chopper before with a group I play with)

TL:DR version: Brutal game, you will die a lot. Mostly to other players.

Its also quite sad that I know the maps of Everon, Nogova (both original OFP islands) and Chernerus better than I know my own town.

Offline FakeMessiah

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Re: ARMA II: DayZ
« Reply #2 on: June 03, 2012, 01:49:25 am »
Apparently they done a few updates after realising the little threat of zombies compared to other players, making them more prone to hearing/seeing you and being more in number. Supposed to encourage team play but thats doubtful. Some of the gameplay I watched most players worked well with each other a lot of the time, but did stupid things to attract attention like light flares at night and such. For the brutal part however, the article says average survival time is 29 minutes...Pretty much sums it up  :P Just thinking if its that bad in a game with some of the mechanics it has and such, what hope would we have IRL? If it's like the recent Miami case we may not have to worry.

Offline FakeMessiah

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Re: ARMA II: DayZ
« Reply #3 on: June 28, 2012, 10:23:49 pm »
DayZed and ConfuZed: Part One


Well, he was bound to do something for it eventually. Brilliant as always, and shows probably most peoples reactions xD

Offline Withard

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Re: ARMA II: DayZ
« Reply #4 on: July 28, 2012, 10:32:19 pm »
Myself & Tom have this but have yet to have a game.

Perhaps we should form a huge team that roams like Walking Dead or dare I say it Mad Max!

"We only want the fuel!!!"
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Offline Baby Buster

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Re: ARMA II: DayZ
« Reply #5 on: July 29, 2012, 03:17:47 am »
I don't want no fuel. Yous can keeps it.
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Into video game reviews? Watch this space!

Offline RubberDucky

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Re: ARMA II: DayZ
« Reply #6 on: July 29, 2012, 06:09:34 pm »
i have been looking into getting this game on steam might have to invest my mate has it and says its a good laugh "untill you get killed after all your hardwork"  :laughsoutloud:
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Offline Cpt_Jeynes

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Re: ARMA II: DayZ
« Reply #7 on: July 29, 2012, 10:26:15 pm »
The risk of permadeath makes this game so much more entertaining, choosing whether to go loot that town you heard gunshots from, just to grab a tin of food that you desperately need or more on and risk starvation.

The game is all about the choices you make and it's about time someone thought of it properly as a game mechanic, shame its taken a couple of blokes to do this in thier spare time for game manufacturers to realise that it actually works, roll on ARMA 3 witha Standalone DayZ 2 ;)

Offline Cpt_Jeynes

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Re: ARMA II: DayZ
« Reply #8 on: July 29, 2012, 10:28:18 pm »
Oh and I kill the crap out of anyone that's in my way, safer IMHO XD
« Last Edit: July 29, 2012, 10:46:57 pm by Cpt_Jeynes »

Offline RubberDucky

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Re: ARMA II: DayZ
« Reply #9 on: July 29, 2012, 11:48:05 pm »
Haha thats a fair plan you have there Cpt_Jeynes shoot first ask questions later  :laughsoutloud:
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Offline Cpt_Jeynes

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Re: ARMA II: DayZ
« Reply #10 on: July 30, 2012, 01:09:48 pm »
Mind you there is also some fun to be had ;)

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Offline FakeMessiah

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Re: ARMA II: DayZ
« Reply #11 on: July 30, 2012, 09:39:01 pm »
FPSChernarus


Day Z - Three Questions


Yes, lots of fun!

Offline TopSillySteve

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ARMA II: DayZ
« Reply #12 on: August 01, 2012, 09:05:18 pm »
My laptop can kinda run arma but on low quality it meets the passable requirement but is a little laggy after playing the demo I've asked for the full copy for a not to far away birthday after watching standard game videos and dayz videos I can't bloody wait !

Offline Reppyboyo

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Re: ARMA II: DayZ
« Reply #13 on: August 01, 2012, 09:06:22 pm »
ArmA is pretty CPU heavy, not so much GPU.

Be sure to check out the main game as well.

Offline Cpt_Jeynes

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Re: ARMA II: DayZ
« Reply #14 on: August 03, 2012, 12:20:15 pm »
Who's game for getting a decent raiding party together?